Jump Jump is a game based on the application "Doodle Jump" where the objective is to go as high as possible while moving.
Configure my Jump Jump game
Click on the game edit button on the Jump Jump page. Kimple provides you with two tabs to configure your game.
In the "General" tab, you can configure the size of the game by choosing the height and the basic width. Kimple offers you to configure the number of platforms per line (you can choose between 8, 15, 30 or 45 platforms per line). You can also adjust the overall zoom of the game by adjusting the display scale : so by reducing the zoom, you will have a wider view of your game. On the other hand, the more you increase the zoom, the more the display will be focused on your character.
In the "Graphic customization" tab, your game is composed of a wallpaper to customize (500x500 px). Then add the images that will constitute your game elements: for this, you must add the character image (50x50 px) as well as the different types of platforms.
First, we will customize graphically the image of the basic and static platform (70x20 px), the image of the moving platform (70x20 px), the image of the breakable platform (70x20 px) and finally the image of the disappearing platform when the player passes (70x20 px).
Kimple then proposes you to customize the graphic aspect of the spring bonuses that will allow your character to make a better jump: add an image of the standard spring (35x35 px) as well as the open spring (35x35 px) in order to create a small game animation. Finally, you can customize the background elements of the game, such as clouds, by adding your own graphic elements: just select your images (150x150 px) in your file and drag them into the fields provided for this purpose.
Click on the SAVE button and directly test your game.